TR96-02a

Diamond Park and Spline: A Social Virtual Reality System with 3D Animation, Spoken Interaction, and Runtime Modifiability


    •  Waters, R.C.; Anderson, D.B.; Barrus, J.W.; Brogan, D.C.; Casey, M.A.; McKeown, S.G.; Nitta, T.; Sterns, I.B.; Yerazunis, W.S., "Diamond Park and Spline: A Social Virtual Reality System with 3D Animation, Spoken Interaction, and Runtime Modifiability", Presence: Teleoperators and Virtual Environments, Vol. 6, No. 4, pp. 461-481, August 1997.
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      • @article{Waters1997aug,
      • author = {Waters, R.C. and Anderson, D.B. and Barrus, J.W. and Brogan, D.C. and Casey, M.A. and McKeown, S.G. and Nitta, T. and Sterns, I.B. and Yerazunis, W.S.},
      • title = {Diamond Park and Spline: A Social Virtual Reality System with 3D Animation, Spoken Interaction, and Runtime Modifiability},
      • journal = {Presence: Teleoperators and Virtual Environments},
      • year = 1997,
      • volume = 6,
      • number = 4,
      • pages = {461--481},
      • month = aug,
      • url = {http://www.merl.com/publications/TR96-02a}
      • }
  • MERL Contacts:

Diamond Park is a social virtual reality system in which multiple geographically separated users can speak to each other and participate in joint activities. The central theme of the park is cycling. Human visitors to the park are represented by 3D animated avatars and can explore a square mile of 3D terrain. In addition to human visitors, the park hosts a number of computer simulations including tour buses and autonomous animated figures. Diamond Park is implemented using a software platform called Spline, which makes it easy to build virtual worlds where multiple people interact with each other and computer simulations in a 3D visual and audio environment. Spline performs all the processing necessary to maintain a distributed, modifiable, and extendable model of a virtual world that is shared between the participants.