TR2007-073

Display Pre-filtering for Multi-view Video Compression


    •  Zwicker, M., Yea, S., Vetro, A., Forlines, C., Matusik, W., Pfister, H., "Display Pre-filtering for Multi-view Video Compression", International Conference on Multimedia (ACM Multimedia), September 2007.
      BibTeX TR2007-073 PDF
      • @inproceedings{Zwicker2007sep,
      • author = {Zwicker, M. and Yea, S. and Vetro, A. and Forlines, C. and Matusik, W. and Pfister, H.},
      • title = {Display Pre-filtering for Multi-view Video Compression},
      • booktitle = {International Conference on Multimedia (ACM Multimedia)},
      • year = 2007,
      • month = sep,
      • isbn = {978-1-59593-702-5},
      • url = {https://www.merl.com/publications/TR2007-073}
      • }
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  • Research Area:

    Digital Video

TR Image
Display pre-fi ltering without oversampling leads to aliasing artifacts (left). Oversampling the input avoids these problems (right). Note that the display pre filter is a unit square. The visualization is stretched horizontally to emphasize the diff erence in resolution between spatial sampling (the resolution of the multiview display) and angular sampling (the number of views).
Abstract:

Multi-view 3D displays are preferable to other stereoscopic display technologies because they provide autostereoscopic viewing from any viewpoint without special glasses. However, they require a large number of pixels to achieve high image quality. Therefore, data compression is a major issue for this approach. In this paper, we present a framework for efficient compression of mult-view video streams for multi-view 3D displays. Our goal is to optimize image quality without increasing the required data bandwidth. We achieve this by taking into account a precise notion of the multi-dimensional display bandwidth. The display band-width implies that scene elements that appear at a given distance from the display become increasingly blurry as the distance grows. Our main contribution is to enhance conventional multi-view compression pipelines with an additional pre-filtering step that bandlimits the multi-view signal to the display bandwidth. This imposes a shallow depth of field on the input images, thereby removing high frequency content. We show that this pre-filtering step leads to increased image quality compared to state-of-the-art multi-view coding at equal bitrate. We present results of an extensive user study that corroborate the benefits of our approach. Our work suggests that display pre-filtering will be a fundamental component in signal processing for 3D displays, and that any multi-view compression scheme will benefit from our pre-filtering technique.

 

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