TR2004-076

The Calder Toolkit: Wired and Wireless Components for Rapidly Prototyping Interactive Devices


    •  Lee, J.C., Avrahami, D., Hudson, S.E., Forlizzi, J., Dietz, P.H., Leigh, D.L., "The Calder Toolkit: Wired and Wireless Components for Rapidly Prototyping Interactive Devices", ACM Conference on Designing Interactive Systems (DIS), August 2004, pp. 167-175.
      BibTeX TR2004-076 PDF
      • @inproceedings{Lee2004aug,
      • author = {Lee, J.C. and Avrahami, D. and Hudson, S.E. and Forlizzi, J. and Dietz, P.H. and Leigh, D.L.},
      • title = {The Calder Toolkit: Wired and Wireless Components for Rapidly Prototyping Interactive Devices},
      • booktitle = {ACM Conference on Designing Interactive Systems (DIS)},
      • year = 2004,
      • pages = {167--175},
      • month = aug,
      • isbn = {1-58113-787-7},
      • url = {https://www.merl.com/publications/TR2004-076}
      • }
Abstract:

Toolkits and other tools have dramatically reduced the time and technical expertise needed to design and implement graphical user interfaces (GUIs) allowing high-quality, interative, user-centered design to become a common practice. Unfortunately the generation of functioning prototypes for physical interactive devices as not had similar-support - it still requires substantial time and effort by individuals with highly specialized skills and tools. This creates a divide between a designers' ability to explore form and interactivity of product designs and the ability to iterate on the basis of high fidelity interactive experiences with a functioning prototype. To help overcome this difficulty we have developed the Calder hardware toolkit. Calder is a development environment for radidly exploring and prototyping functional physical inreractive devices. Calder provides a set of reusable small input and output components, and integration into existing interface prototyping environments. These components communicate with a computer using wired and wireless connections. Calder is a tool targeted toward product and interaction designers to aid them in their early design process. In this paper we describe the process of gaining an understanding of the needs and workflow habits of our target users to generate a collection of requirements for such a toolkit. We describe technical challenges imposed by these needs, and the specifics of design and implementation of the toolkit to meet these challenges.

 

  • Related News & Events

    •  NEWS    DIS 2004: publication by Paul Dietz, Darren Leigh and others
      Date: August 1, 2004
      Where: ACM Designing Interactive Systems (DIS)
      Brief
      • The paper "The Calder Toolkit: Wired and Wireless Components for Rapidly Prototyping Interactive Devices" by Lee, J.C., Avrahami, D., Hudson, S.E., Forlizzi, J., Dietz, P.H. and Leigh, D.L. was presented at ACM Designing Interactive Systems (DIS).
    •