Mitsubishi Electric Research Laboratories

Ron Perry

MERL Research / Technical Staff
Distinguished Research Scientist
B.Sc., Bucknell University

Phone: (617) 621 7584
Email:



Ron Perry joined MERL as a Research Scientist in 1998. Prior to that, he was a consulting engineer at DEC developing a three-dimensional rendering ASIC called Neon. Ron has consulted for many companies including Kodak, Atex, Adobe, Quark, and Apple over the last several years, developing software and hardware products in the areas of computer graphics, imaging, color, and desktop publishing. Ron's research interests include fundamental algorithms in computer graphics with a recent emphasis on new representations of shape and their applications in various diverse domains such as computer-aided design, visualization of molecular conformations, protein folding, color, and digital typography.

Publications:

*   Jakubiak, E.J.; Perry, R.N.; Frisken, S.F., "An Improved Representation for Stroke-based Fonts", ACM SIGGRAPH, ISBN: 1-59593-364-6, Article 137, July 2006 (ACM Press, TR2006-119)

Frisken, S.F.; Perry, R.N., "Designing with Distance Fields", ACM SIGGRAPH, ISBN: 1-59593-364-6, pp. 60-66, July 2006 (ACM Press, TR2006-054)

Frisken, S.; Perry, R., "Simple and Efficient Traversal Methods for Quadtrees and Octrees", Journal of Graphics Tools, Vol. 7, Issue 3, May 2003 (ACM Press, TR2002-041)

Frisken, S.F.; Perry, R.N., "Efficient Estimation of 3D Euclidean Distance Fields from 2D Range Images", Volume Visualization Symposia (VolVis), ISBN: 0-7803-7641-2, pp. 81-88, October 2002 (IEEE Press, TR2002-034)

Frisken, S.F.; Perry, R.N., "Computing 3D Geometry Directly from Range Images", ACM SIGGRAPH, August 2001 (Sketches and Applications, TR2001-010)

Frisken, S.F.; Perry, R.N., "A Computationally Efficient Framework for Modeling Soft Body Impact", ACM SIGGRAPH, August 2001 (Sketches & Applications, TR2001-011)

Pope, J.; Frisken, S.F.; Perry, R.N., "Dynamic Meshing Using Adaptively Sampled Distance Fields", ACM SIGGRAPH, August 2001 (Sketches & Applications, TR2001-013)

Perry, R.N., "A New Method for Numerical Constrained Optimization", ACM SIGGRAPH, August 2001 (Sketches & Applications, TR2001-014)

Jones, T.R.; Perry, R.N.; Callahan, M., "Shadermaps: A Method for Accelerating Procedural Shading", ACM SIGGRAPH, August 2001 (Sketches & applications, TR2000-025)

Perry, R.N.; Frisken, S.F., "Kizamu: A System for Sculpting Digital Characters", ACM SIGGRAPH, ISBN: 1-58113-374-X, pp. 47-56, August 2001 (ACM Press, TR2001-008)

Frisken, S.F.; Perry, R.N.; Rockwood, A.P.; Jones, T.R., "Adaptively Sampled Distance Fields: A General Representation of Shape for Computer Graphics", ACM SIGGRAPH, ISBN: 1-58113-208-5, pps 249-254, July 2000 (Proc ACM Press, TR2000-015)

Jones, T.R.; Perry, R.N., "Antialiasing with Line Samples", Eurographics Workshop on Rendering, June 2000 (Eurographics Rendering Workshop 2000, TR2000-021)

McCormack, J., Perry, R.N., Farkas, K.I.; Jouppi, N.P., "Feline: Fast Elliptical Lines for Anisotropic Texture Mapping", ACM SIGGRAPH, ISBN: 0-201-48560-5, pps 243-250, August 1999 (Proc ACM Press, TR2000-022)