Richard (Dick) Waters
MERL HeadquartersPresident & Chief Executive Officer; Research Fellow
Ph.D., Massachusetts Institute of Technology, 1978
Phone: (617) 621-7508
Email:
Dick Waters received his Ph.D. in artificial intelligence (AI). For the next 13 years he worked at the MIT AI Lab as a Research Scientist and co-principal investigator of the Programmer's Apprentice project. Dick was a founding member of the MERL Research Lab in 1991. As a MERL researcher his work centered on multi-user interactive environments for work, learning, and play. In January 1998, Dick became Director of the MERL Research Lab. In December 1999, he became CEO of MERL as a whole.
Technical Reports: | |
| MERL Annual Report | |
| The ANSI C (Internal) Spline Version 3.0 Application Program Interface | |
| The Interactive Sharing Transfer Protocol Version 1.0 | |
| QOTA: A Fast, Multi-Purpose Algorithm For Terrain Following in Virtual Environments | |
| Time Synchronization in Spline | |
| Diamond Park and Spline: A Social Virtual Reality System with 3D Animation, Spoken Interaction, and Runtime Modifiability | |
| Building Multi-User Interactive Multimedia Environments at MERL | |
| Locales and Beacons: Efficient and Precise Support For Large Multi-User Virtual Environments | |
| Tree Insertion Grammar: A Cubic-Time Parsable Formalism That Lexicalizes Context-Free Grammar without Changing the Trees Produced | |
| The Audio Interactive Tutor | |
| Some Useful Lisp Algorithms: Part 2 | |
| Stochastic Lexicalized Context-Free Grammar | |
| Lexicalized Context-Free Grammar: A Cubic-Time Parsable, Lexicalized Normal Form for Context-Free Grammar That Preserves Tree Structure | |
| Challenges to the Field of Reverse Engineering | |
| Approaches to Automatic Programming | |
| Some Useful Lisp Algorithms: Part 1 | |
| Knowledge-Intensive Software Engineering Tools | |
| Cliche-Based Program Editing | |